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#GJGIST: Audio Engineering (Sound Engineering) In Our Recent Times

Music in our recent times has improved tremendously. Time is consciously consumed into production, especially when a master piece is the ultimatum. Audio engineers do well to give out their all in order to make their production(s) audible.

An audio engineer is concerned with the recording, manipulation, mixing and reproduction of sound. Many audio engineers creatively use technologies to produce sound for film, radio, television, music, electronic products and computer games. 
Alternatively, the term audio engineer can refer to a scientist or engineer who develops new audio technologies working within the field of acoustical engineering.
Audio engineering concerns the creative and practical aspects of sounds including speech and music, as well as the development of new audio technologies and advancing scientific understanding of audible sound.Audio Engineers who carry out research and development invent new technologies, equipment and techniques, to enhance the process and art.
Audio engineers develop algorithms to allow the electronic manipulation of audio signals. These can be processes at the heart of much audio production such as reverberation, Auto-Tune or perceptual coding (e.g. mp3). Alternatively the algorithms might carry out echo cancellation on Skype, or allow audio tracks to be categorized or identified through Music information retrieval (e.g. Shazam (service).

Architectural Acoustics
Architectural acoustics is the science and engineering of achieving a good sound within a room. For audio engineers, architectural acoustics can be about achieving good speech intelligibility in a stadium or enhancing the quality of music in a theatre. Architectural Acoustic design is usually done by acoustic consultants.

 Musical Acoustics
Musical acoustics is concerned with researching and describing the science of music. In audio engineering, this includes the design of electronic instruments such as synthesizers; the human voice (the physics and neurophysiology of singing); computer analysis of audio; music therapy, and the perception and recognition of music.
The production, computer processing and perception of speech is an important part of audio engineering. Ensuring speech is transmitted intelligibly, efficiently and with high quality; in rooms, through public address systems and through mobile telephone systems are important areas of study.

Mixing sound live
Audio engineering can also be described as the technical aspect of recording—the placing of microphones, the turning of pre-amp knobs, the setting of levels. The physical recording of any project is done by an engineer ... the nuts and bolts. A variety of terms are used to describe audio engineers who install or operate sound recording, sound reinforcement, or sound broadcasting equipment, including large and small format consoles. Terms such as "audio technician", "sound technician", "audio engineer", "audio technologist", "recording engineer", "sound mixer" and "sound engineer" can be ambiguous; depending on the context they may be synonymous, or they may refer to different roles in audio production. Such terms can refer to a person working in sound and music production, for instance a "sound engineer" or "recording engineer" is commonly listed in the credits of commercial music recordings (as well as in other productions that include sound, such as movies). They can also refer to technicians who maintain professional audio equipment. Certain jurisdictions specifically prohibit the use of the title engineer to any individual not a registered member of a professional engineering licensing body.
In the recording studio environment, a sound engineer records, edits, manipulates, mixes, or masters sound by technical means in order to realize an artist's or record producer's creative vision. While usually associated with music production, an audio engineer deals with sound for a wide range of applications, including post-production for video and film, live sound reinforcement, advertising, multimedia, and broadcasting. In larger productions, an audio engineer is responsible for the technical aspects of a sound recording or other audio production, and works together with a record producer or director, although the engineer's role may also be integrated with that of the producer. In smaller productions and studios the sound engineer and producer is often one and the same person.
In typical sound reinforcement applications, audio engineers often assume the role of producer, making artistic and technical decisions, and sometimes even scheduling and budget decisions.

There are four distinct steps to commercial production of a recording: recording, editing, mixing, and mastering. Typically, each is performed by a sound engineer who specializes only in that part of production.
·         Studio engineer – an engineer working within a studio facility, either with a producer or independently.
·         Recording engineer – engineer who records sound.
·         Assistant engineer – often employed in larger studios, allowing them to train to become full-time engineers. They often assist full-time engineers with microphone setups, session breakdowns and in some cases, rough mixes
·         Mixing engineer – a person who creates mixes of multi-track recordings. It is common for a commercial record to be recorded at one studio and later mixed by different engineers in other studios.
·         Mastering engineer – typically the person who mixes the final stereo tracks (or sometimes just a few tracks or stems) that the mix engineer produces. The mastering engineer makes any final adjustments to the overall sound of the record in the final step before commercial duplication. Mastering engineers use principles of equalization and compressionto affect the coloration of the sound.
·         Game audio designer engineer – deals with sound aspects of game development.
An audio technician is proficient with different types of recording media, such as analog tape, digital multitrack recorders and workstations, and computer knowledge. With the advent of the digital age, it is becoming more and more important for the audio technician to be versed in the understanding of software and hardware integration from synchronization to analog to digital transfers. Audio engineers in their daily activities make use of their basic techniques to bring out the best of production.
In Ghana now, most audio engineers do well to equip their studios with high definition equipment to enhance the production of professional sounds. The Ghana Music Awards Organizers do well to honour audio engineers of our time and this keeps those engineers going to produce the best they can. Some of these engineers include, Zabb Mallet, Hammer, Morris De Voice, Killbeatz, Appiatus, Kay-wa, JaySo, Richie, Peweezel, etc and the new competitors such as Magnom, Mix MastaGarzy, DaniBeatz, E.L, Nshona Muzik, Ephraim, Gaffaci, Genius, SammyBlacc, Dj Breezy, StreetBeatz, JMJ and the likes with upcoming engineers like; Ippapi, SlimBo, Nel Magnum, Klu, Azee, MikeMillzOnEm, illkeyz, WillisBeatz, TubhaniBeatz, Dze Boss Tunes, BigBoiGh, Maxi, Joe Kole and amongst others. A lot of effect, ability and creativity are consumed into production so lets us value our engineers.


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